AI Insights · Timothy · April 2022
Top 5 Dragon Games Performance in Kenya Q1 2022
Discover the performance trends of the top 5 dragon games in Kenya during Q1 2022, with insights on downloads, revenue, and active users.
In Q1 2022, the top 5 dragon games on a unified platform in Kenya showcased varying performance trends across downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Dragon City - Breed & Battle! from Socialpoint saw a notable fluctuation in weekly revenue, peaking at approximately $99 in the first week of January and experiencing a general decline towards the end of the quarter. Weekly downloads were relatively stable, with a high of 406 in late December and averaging around 250-350 for most weeks. Active users showed a slight increase, starting from 3014 in late December and reaching a peak of 3223 in early March before stabilizing around 2900-3000.
Merge Dragons! by Gram Games had a significant drop in weekly revenue after the first week of January, with a peak of $65 and a low of $9 in late March. Download numbers were modest, with some weeks showing zero downloads, and the highest being 21 downloads in late December. The active user base remained relatively stable, starting at 479 and ending the quarter with 330 active users.
Frost & Flame: King of Avalon from FunPlus International AG experienced a steady decline in both revenue and active users. Weekly revenue had a peak of $39 in the last week of March, while downloads were minimal, with numbers fluctuating between 7 to 44. Active users decreased from 436 in late December to 249 by the end of March.
DragonVale by Deca Live Operations GmbH maintained consistent weekly revenue, averaging around $14 to $24 throughout the quarter. However, the game did not record any downloads during this period. Active users were minimal, hovering around 24 to 29.
War Dragons from Pocket Gems, Inc. had varying weekly revenue, peaking at $18 in late December and gradually decreasing to $6 by the end of March. Weekly downloads were low, with several weeks showing zero downloads and the highest being 9. Active users remained consistent, starting at 36 and ending the quarter at 26.
For more detailed insights and data, visit Sensor Tower.